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dc.contributor.authorDietrich, Carlos Augustopt_BR
dc.contributor.authorScheidegger, Carlos Eduardopt_BR
dc.contributor.authorComba, Joao Luiz Dihlpt_BR
dc.contributor.authorNedel, Luciana Porcherpt_BR
dc.contributor.authorSilva, Cláudio Teixeirapt_BR
dc.date.accessioned2011-01-29T06:00:42Zpt_BR
dc.date.issued2008pt_BR
dc.identifier.issn1077-2626pt_BR
dc.identifier.urihttp://hdl.handle.net/10183/27618pt_BR
dc.description.abstractMarching Cubes is the most popular isosurface extraction algorithm due to its simplicity, efficiency and robustness. It has been widely studied, improved, and extended. While much early work was concerned with efficiency and correctness issues, lately there has been a push to improve the quality of Marching Cubes meshes so that they can be used in computational codes. In this work we present a new classification of MC cases that we call Edge Groups, which helps elucidate the issues that impact the triangle quality of the meshes that the method generates. This formulation allows a more systematic way to bound the triangle quality, and is general enough to extend to other polyhedral cell shapes used in other polygonization algorithms. Using this analysis, we also discuss ways to improve the quality of the resulting triangle mesh, including some that require only minor modifications of the original algorithm.en
dc.format.mimetypeapplication/pdfpt_BR
dc.language.isoengpt_BR
dc.relation.ispartofIEEE transactions on visualization and computer graphics. Los Alamitos. Vol. 14, no 6 (Nov./Dec. 2008), p. 1651-1658pt_BR
dc.rightsOpen Accessen
dc.subjectComputação gráficapt_BR
dc.subjectIsosurface extractionen
dc.subjectMarching cubesen
dc.titleEdge Groups : an approach to understanding the Mesh quality of Marching Methodspt_BR
dc.typeArtigo de periódicopt_BR
dc.identifier.nrb000681704pt_BR
dc.type.originEstrangeiropt_BR


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