• Analysis and acceleration of high quality isosurface contouring 

      Schmitz, Leonardo Augusto (2009) [Dissertação]
      This work presents an analysis of the GPU implementations of the main isosurface polygonization algorithms. The result of the analysis shows how the GPU may be modified in order to support polygonization of isosurfaces and ...
    • Edge Groups : an approach to understanding the Mesh quality of Marching Methods 

      Dietrich, Carlos Augusto; Scheidegger, Carlos Eduardo; Comba, Joao Luiz Dihl; Nedel, Luciana Porcher; Silva, Cláudio Teixeira (2008) [Artigo de periódico]
      Marching Cubes is the most popular isosurface extraction algorithm due to its simplicity, efficiency and robustness. It has been widely studied, improved, and extended. While much early work was concerned with efficiency ...